Dicelide - For GMTKJam 2022
Made solo for GMTK Game Jam 2022.
Made with GDevelop.
Music and Sound by myself, all game design and programming made during the jam. Some graphics are from Kenney's Boardgame and Tiny Dungeon Packs, some are made by me and some of the Kenney Assets I used were heavily modified.
Font by Kenney.
Controls -
WSAD or Arrows to move.
R to restart level.
Esc to return to the main menu when you complete a run.
Tutorial:
Slide your dice to the exit as fast and efficiently as possible.
Move your dice to the end portal.
A single key press is enough to propel you in a certain direction. It also rolls the dice. Your movement speed is decided by the dice roll.
R to restart (or to restart level generation if it fails.)
For the best score:
Reach the portal in as few moves and as little time as possible. Levels are procedurally generated. You have a minimap but you need to explore to uncover more knowledge of the level.
Status | Released |
Platforms | HTML5 |
Author | Amadan Interactive |
Genre | Action, Racing |
Made with | GDevelop |
Tags | Arcade, Dice, gdevelop, Game Maker's Toolkit Jam, High Score, Procedural Generation, rng, Time Attack |
Average session | A few seconds |
Inputs | Keyboard |
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